Date of Award

1-1-2019

Publication Type

Master Thesis

Degree Name

M.A.

Department

English Language, Literature, and Creative Writing

First Advisor

Karl Jirgens

Keywords

game narratives, games, game studies, videogames, video game studies

Rights

info:eu-repo/semantics/embargoedAccess

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.

Abstract

New Game Plus: A Study of Video Game Narratives is a scholarly thesis that examines three dominant narrative forms in video games, namely, linear, branching, and rhizomatic. These narrative forms help contextualize this study’s consideration of the history of video games which reveals the increasing sophistication of the medium as a form of storytelling. This thesis examines two different video games in each of the three categories and traces how more recent video games tend to use player interactivity to explore and reflect players’ morality. Common threads in the examined video games include moral dilemmas, socio-political issues, remediations of earlier narrative forms, game mechanics, and the effects of player agency on video game narratives.

Available for download on Monday, January 18, 2021

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