Location
Room 3
Document Type
Paper
Keywords
reasoning, analogy, WG-A, evidence, relevance, testimony
Start Date
4-6-2020 3:00 PM
End Date
4-6-2020 4:00 PM
Abstract
Guidelines for assessing whether potential evidence is relevant to some argument tend to rely on criteria that are subject to well-known biasing effects. We describe a framework for argumentation that does not allow participants to directly decide whether evidence is potentially relevant to an argument---instead, evidence must prove its relevance through demonstration. This framework, called WG-A, is designed to translate into a dialogical game playable by minimally trained participants.
Included in
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Assessing Evidence Relevance by Disallowing Assessment
Room 3
Guidelines for assessing whether potential evidence is relevant to some argument tend to rely on criteria that are subject to well-known biasing effects. We describe a framework for argumentation that does not allow participants to directly decide whether evidence is potentially relevant to an argument---instead, evidence must prove its relevance through demonstration. This framework, called WG-A, is designed to translate into a dialogical game playable by minimally trained participants.